Blender is world’s best free 3D modelling software used by millions of people world over for all types of 3D modelling and animation work. Checkout following pages about Blender to enhance your Blender Skills.
Blender General Navigation and Mouse Control
- MIDDLE mouse button (MMB)
- MMB+hold+drag
– Rotates the 3D View
– Strafes left/right, up/down other windows/editors - MMB scroll Up/Down
– Zoom 3D View and other Editors in/out
– Scrolls misc. Control & Property panels up/down - Shift+MMB
– Strafe/Translate viewport or editor left/right and up/down - Ctrl+MMB
– Zoom 3D View and other Editors in/out
- MMB+hold+drag
- LEFT mouse button (LMB)
- LMB Click
– Confirm or set an action or operation - LMB+hold+drag
– Initiates & drags X, Y, & Z Widget handles in 3D View - Ctrl+LMB
– Freestyle ‘loop’ Select
– Edit Outliner datablock names/ID’s
- LMB Click
- RIGHT mouse button (RMB)
- RMB Click
– Select Object, item or element - Shift+RMB
– Multi-select or multi-deselect Objects, items or elements
- RMB Click
Blender General Object/Element Manipulation Shortcut Keys
- G = free Translate/Manipulate (X, Y and Z to lock axis)
- S = free Scale/Resize (X, Y and Z to lock axis)
- R = free Rotate (X, Y and Z to lock axis)
- +Ctrl = Snaps to increment (^)
- +Ctrl +Shift = Snaps to smaller increment (^)
- +Shift = Slows movement (^)
- +Shift +Ctrl = Snaps to smaller increments (^)
Blender General 3D View Orientation Shortcut Keys
- Home = re-centre 3D View (averaged on visible objects)
- NumPad 0 = Camera Perspective
- NumPad 1 = Front ortho (looking back)
- Ctrl+NumPad 1 = Back ortho (looking forwards)
- Shift+NumPad 1 = axis orientation to Z/X/Y (up/down, left/right, front/back)
- NumPad 4/6, 2/8 = Roll scene left/right, up/down (relative to view left/right) [*]
- NumPad 3 = Right ortho (looking left)
- Ctrl+NumPad 3 = Left ortho (looking right)
- Shift+NumPad 3 = axis orientation to Z/Y/X (up/down, front/back, left-right)
- NumPad 5 = toggle Perspective/Orthographic
- NumPad 7 = Top ortho (looking down)
- Ctrl+NumPad 7 = Bottom ortho (looking up)
- Shift+NumPad 7 = axis orientation to Y/X/Z (front/back, left/right, up/down)
- NumPad / = Local/Global orientation
- NumPad + = Zoom in
- NumPad – = Zoom out
- NumPad . = Focus on selection
- Ctrl + NumPad 4/6, 2/8 = Strafe/Pan scene Left/Right, Up/Down [*]
- Shift + NumPad 4/6 = Roll scene clockwise/anti-clockwise [*]
Blender General Editor Type Shortcut Keys
- Blender 2.50 up, to & including latest
- Shift+F1 = Link/Append
- Shift+F2 = Logic Editor
- Shift+F3 = Node Editor
- Shift+F4 = Console
- Shift+F5 = 3D View
- Shift+F6 = Graph Editor
- Shift+F7 = Properties
- Shift+F8 = Video Sequence Editor
- Shift+F9 = Outliner
- Shift+F10 = UV/Image Editor
- Shift+F11 = Text Editor
- Shift+F12 = Dope Sheet
- Blender 2.49 or below
- Shift+F1 = Load Library (Append – File Browser)
- Shift+F2 = Export (File Browser)
- Shift+F3 = Node Editor
- Shift+F4 = Data Select
- Shift+F5 = 3D View
- Shift+F6 = IPO Curve Editor
- Shift+F7 = Buttons
- Shift+F8 = Video Sequence Editor
- Shift+F9 = Outliner
- Shift+F10 = UV/Image Editor
- Shift+F11 = Text Editor
- Shift+F12 = Action Editor
- Layout Schemes
- Ctrl+Left-arrow = toggle Layout Schemes (“Default”, “3D View Full”, “UV Editing” etc.)
- Ctrl+Right-arrow = (per above)
- Ctrl+Up-arrow = toggle Maximise/Minimise active view
- Ctrl+Down-arrow = toggle Maximise/Minimise active view
- Alt+F10 = toggle editor Full Screen
- View Schemes
- Home = View All
- NumPad . = View Selected
- H = Hide Selected
- Shift+H = Set Restrict View (hide all View proxy)
- Ctrl+H = Set Restrict Render (hide all Render proxy)
- Alt+H = Unhide All
- Misc. UI Functions
- F1 = Open (2.49 or below)
- F2 = Save As… (2.49 or below)
- Ctrl+N = New
- Ctrl+O = Open
- Shift+Ctrl+O = Open Recent
- Ctrl+Q = Quit Blender
- Ctrl+S = Save
- Ctrl+Alt+S = Save a Copy
- Ctrl+W = Save (2.49 or below)
- Ctrl+X = New (2.49 or below)
- Shift+Ctrl+S = Save As…
- Ctrl+Alt+U = User Preferences
- X = Delete (type/element)
- Misc. Panel Overlays
- N = Properties (generic editor/area properties) (^)
- 3D View
- Graph Editor
- Dope Sheet
- NLA Editor
- UV/Image Editor
- Video Sequence Editor
- Movie Clip Editor
- Node Editor
- Logic Editor
- T = Tool Shelf (generic editor/area tool shelf) (^)
- 3D View
- UV/Image Editor
- Movie Clip Editor
- Node Editor
- File Browser
- N = Properties (generic editor/area properties) (^)
Blender 3D View Object Mode Shortcut Keys
- 1 » 0 = Layers (top row)
- Alt+1 » 0 = Layers (bottom row)
- Ctrl+1 » 5 = Subdivision levels 1x thru 5x
- Shift+1 » 0 = multi-select Layers (top row)
- Shift+Alt+1 » 0 = multi-select Layers (bottom row)
- ‘ = Select All/Deselect All Layers
- . = Pivot Point – Cursor
- , = Pivot Point – Median (default)
- A = Select All/Deselect All
- Ctrl+A = Apply
- B = Border (Box) Select
- Alt+B = Clip Select (toggles off when used again)
- Shift+B = Zoom to Selected
- C = Paint (Circle) Select
- C+LMB = Additive election
- C+MMB = Subtractive deselection
- RMB/Esc = Cancel Action
- D = switch Draw mode (2.49 or below)
- Alt+D = Duplicate (linked)
- Shift+D = Duplicate (unlinked)
- F = toggle UV Edit mode (2.46 or below)
- Ctrl+G = Group
- Ctrl+Alt+G = Remove Selected from Active Group
- Ctrl+Shift+G = Add Selected to Active Group
- Shift+Ctrl+Alt+G = Remove from All Groups
- Shift+G = Select Grouped
- H = Hide
- Alt+H = Unhide All
- L = Make Local
- M = Move to Layer
- Ctrl+M = Mirror/Flip
- +X = along X axis (front/back)
- +Y = along Y axis (left/right)
- +Z = along Z axis (up/down)
- N = toggle View Properties
- N = Transform Properties (2.49 or below)
- O = toggle Proportional Editing
- P = Start Game Engine
- Ctrl+P = Set Parent To
- Alt+P = Clear Parent
- T = toggle Tool Shelf
- T = Texture Space (2.49 or below)
- Tab = toggle Object/Edit mode
- Ctrl+Tab = toggle Weight Paint mode
- Shift+Tab = toggle Grid-snap
- U = Make Single User
- V = toggle Vertex Paint mode
- W = Specials
- X = Delete
- Z = toggle Wireframe/Solid viewport shading
- Alt+Z = toggle Solid/Texture viewport shading
- Ctrl+Z = Undo
- Shift+Z = toggle Solid/Shaded Draw type (2.49 or below)
- Shift+Ctrl+Z = Redo
Blender 3D View Edit Mode Shortcut Keys
- 1 » 0 = Layers (top row – selecting layers in Edit mode keeps active mesh in view)
- Alt+1 » 0 = Layers (bottom row)
- Ctrl+1 » 5 = Subdivision level 1x thru 5x
- Shift+1 » 0 = multi-select Layers (top row)
- Shift+Alt+1 » 0 = multi-select Layers (bottom row)
- ‘ = Select All/Deselect All Layers
- . = Pivot Point – Cursor
- , = Pivot Point – Median (default)
- A = Select All/Deselect All
- B = Border (Box) Select
- Alt+B = toggle Clip Select (on select/off)
- Ctrl+B = Bevel Edge selections
- Shift+Ctrl+B = Bevel Vertex selections
- Shift+B = Zoom to Selected
- C = Circle (Paint) Select
- C = Centre on Cursor (2.49 or below)
- Ctrl+C = Copy Face Selected (2.49 or below)
- D = switch Draw mode (2.49 or below)
- Shift+D = Duplicate (unlinked)
- E = Extrude
- Alt+E = Extrude Region
- Esc = Cancel action/operation
- Ctrl+E = Edges options/Specials (incl. 2.49)
- F = Generate Face
- Ctrl+F = Faces options/Specials (incl. 2.49)
- Ctrl+Shift+F = Flip Edge (2.49 or below)
- Ctrl+G = Vertex Groups
- Shift+G = Select Similar
- H = Hide
- Alt+H = Unhide All
- I = Inset
- J = Diagonal surface split (corner to corner)
- Ctrl+I = Invert selection
- Alt+J = convert Tris to Quads
- K = Knife
- Alt+M = Merge
- Ctrl+M = Mirror/Flip
- +X = along X axis (front/back)
- +Y = along Y axis (left/right)
- +Z = along Z axis (up/down)
- O = toggle Proportional Editing
- P = Separate (to Object)
- Alt+P = Poke Face
- Ctrl+P = Make Vertex Parent
- Ctrl+R = Loopcut
- Ctrl+T = Tessellation (triangulation)
- Tab = toggle Edit/Object mode
- Ctrl+Tab = Mesh Select Mode (Face, Edge, Vertex)
- Shift+Tab = toggle Grid-snap on/off
- U = UV Mapping
- U = UV Calculation (2.49 or below)
- V = Rip/Detach Vertex
- Shift+V = Slide selection (alt. double-tap “G”)
- Ctrl+V = Vertices options
- Ctrl+V = Vertex Specials (2.49)
- W = Specials
- X = Delete options
- Ctrl+X = Dissolve Selected
- Ctrl+X = Delete All/Reset (2.49 or below)
- Y = Split Face/Edge/Vertex
- Z = toggle Wireframe/Solid viewport shading
- Alt+Z = toggle Solid/Texture viewport shading
- Ctrl+Z = Undo
Blender 3D View Pose Mode Shortcut Keys
- 1 » 0 = Layers (top row – selecting layers in Edit mode keeps active mesh in view)
- Alt+1 » 0 = Layers (bottom row)
- Ctrl+1 » 5 = Subdivision level 1x thru 5x
- Shift+1 » 0 = multi-select Layers (top row)
- Shift+Alt+1 » 0 = multi-select Layers (bottom row)
- ‘ = Select All/Deselect All Layers
- . = Pivot Point – Cursor
- , = Pivot Point – Median (default)
- A = Select All/Deselect All
- Arrow Keys
- Left = animation playback (towards ‘start’)
- Right = animation playback (towards ‘end’)
- Up = Jump to next Keyframe (towards ‘start’)
- Down = Jump to next Keyframe (towards ‘end’)
- B = Border (Box) Select
- C = Circle (Paint) Select
- C+LMB = Additive Select
- C+MMB = Subtractive Select
- RMB = Cancel Selection
- Ctrl+C = Copy Pose
- I = Insert (Keyframe)
- Ctrl+I = Invert Selection
- Alt+I = Delete keyframe
- G = Translate (move/grab +X, +Y, +Z)
- Alt+G = Clear Location
- Shift+G = Select Grouped
- H = Hide
- Alt+H = Unhide All
- Shift+H = Hide Unselected
- Ctrl+M = Mirror/Flip
- +X = along X axis (front/back)
- +Y = along Y axis (left/right)
- +Z = along Z axis (up/down)
- O = Proportional Editing
- Ctrl+P = Set Parent To (options)
- R = Rotate (+X, +Y, +Z)
- Alt+R = Clear Rotation
- S = Scale (+X, +Y, +Z)
- Alt+S = Clear Scale
- Ctrl+Alt+S = constrained Scale (Armature in Pose/Edit Mode)
- Ctrl+Tab = toggle Pose/Edit mode
- Ctrl+V = Paste Pose
- W = Specials
Blender General UV/Image Editor Shortcut Keys
- . = Pivot Point – Cursor
- , = Pivot Point – Median (default)
- A = Select All/Deselect All
- B = Border (Box) Select
- C = Circle (Paint) Select
- E = Unwrap
- G = Translate/Move/Grab
- H = Hide
- Alt+H = Unhide
- Ctrl+I = Invert selection
- Ctrl+M = Mirror/Flip
- +X = X Axis (left to right)
- +Y = Y Axis (top to bottom)
- N = Properties
- Alt+N = Create New Image
- O = toggle Proportional Editing [option]
- Alt+O = Open Image
- P = Pin selection
- Q = toggle UV Sculpt
- Alt+P = Unpin selection
- R = Rotate
- S = Scale
- Shift+S = Snap to [option]
- T = ToolShelf
- Tab = toggle UV and Image Editor
- V = Stitch
- W = Weld/Align
- Y = Split selection
- NumPad 1, 2, 4, 8 = zoom view ‘full’, ‘half’, ‘quarter’, ‘eigth’ size
- F3 = Save As Image
Blender General Action Editor Shortcut Keys
- Arrow Keys
- Left = Frame-by-frame playback (towards ‘start’)
- Right = Frame-by-frame playback (towards ‘end’)
- Up = Jump to next Keyframe (towards ‘start’)
- Down = Jump to next Keyframe (towards ‘end’)
- Shift+Left = Jump to End
- Shift+Right = Jump to Start
- Shift+Up = Jump ten frames (forward)
- Shift+Down = Jump ten frames (backward)
- A = Select All/Deselect All
- B = Border (Box) Select
- Ctrl+C = Copy Keyframe
- Shift+D = Duplicate
- I = Insert Keyframe
- Ctrl+I = Invert Selection
- M = Add Marker
- Shift+S = Snap
- T = Set Keyframe Interpolation
- Tab = Lock Tracks
- Ctrl+V = Paste Keyframe
- X = Delete
- NumPad + = Increase Timeline Length (zoom)
- NumPad – = Decrease Timeline Length (unzoom)
Blender General Node Editor Shortcut Keys
- A = (De)Select All
- Shift+A = Add (menu)
- B = Border/Box Select
- C = Circle/Paint Select
- Shift+D = Duplicate
- F = Links selected
- Shift+F = Make and replace links
- Ctrl+F = Find Node
- Alt+G = Ungroup
- Ctrl+G = Group
- Shift+G = Select Group
- Ctrl+I = Invert Selection
- T = Tools Shelf
- Tab = Edit Group
- N = Properties
- G = Translate/Manipulate
- S = Resize/Scale
- R = Rotate
Blender Graph Editor Shortcut Keys
- A = (De)select All
- B = Border Select
- Ctrl+B = Border (incl. node Handles)
- Alt+B = Border (incl. axis range)
- C = Circle Select
- Shift+D = Duplicate Marker
- I = Insert Keyframes
- Ctrl+E = Easing Type
- Shift+E = Extrapolation Mode
- H = Hide Selected Curves
- Shift+H = Hide Unselected Curves
- Alt+H = Reveal Curves
- K = Columns on Selected Keys
- L = Select Linked
- M = Add Marker
- Ctrl+M = Rename marker
- Alt+O – Smooth Keys
- Shift+O = Sample Keyframes
- T = Interpolation Mode
- Tab = Toggle Channel Edit Mode
- V = Handle Type
- Shift+M = Mirror
- Shift+S = Snap
- Ctrl+C = Copy Frames
- Ctrl+V = Paste Frames
- Shift+W = Toggle Channel Setting
- X = Delete Marker/Channels
- NumPad – = Unzoom Workspace (when curor over workspace)
- NumPad + = Zoom Workspace
- NumPad – = Collapse Channels (when cursor over channels)
- Numpad + = Expand Channels