Manage Drawings
Shortcuts |
1 : Ctrl+n New Drawing |
2 : Ctrl+s Save drawing |
3 : Ctrl+o Open drawing |
4 : Ctrl+p Plot dialog box |
5 : Ctrl+Tab/Ctrl+Shift+Tab Switch to next / switch to previous drawing |
6 : Ctrl+Page Up/Page Down Switch to next tab / switch to previous tab in current drawing |
7 : Ctrl+q Exit |
8 : Ctrl+a Select all objects |
Toggle Drawing Modes
Shortcuts |
9 : F3 Toggles object snap mode |
10 : F7 Toggle grid mode |
11 : F8 Toggle ortho mode |
12 : F9 Toggle snap mode |
13 : F10 Toggle polar mode |
14 : F11 Toggle object snap tracking |
15 : F12 Toggle dynamic input mode |
Manage Screen
Shortcuts |
16 : Ctrl+0 (zero) Clean Screen |
17 : Ctrl+1 Property Palette |
18 : Ctrl+2 Design Center Palette |
19 : Ctrl+3 Tool Palette |
20 : Ctrl+4 Sheet Set Palette |
21 : Ctrl+6 DBConnect Manager |
22 : Ctrl+7 Markup Set Manager Palette |
23 : Ctrl+8 Quick Calc |
24 : Ctrl+9 Command Line |
Manage Workflow
Shortcuts |
25 : Ctrl+c Copy object |
26 : Ctrl+x Cut object |
27 : Ctrl+v Paste object |
28 : Ctrl+Shift+c Copy to clipboard with base point |
29 : Ctrl+Shift+v Paste data as block |
30 : Ctrl+z Undo last action |
31 : Ctrl+y Redo last action |
32 : Ctrl+[ Cancel current command (or ctrl+\) |
Toggle General Features
Shortcuts |
33 : Ctrl+d Toggle coordinate display |
34 : Ctrl+g Toggle Grid |
35 : Ctrl+e Cycle isometric planes |
36 : Ctrl+f Toggle running object snaps |
37 : Ctrl+h Toggle Pick Style |
38 : Ctrl+Shift+h Toggle Hide pallets |
39 : Ctrl+i Toggle Coords |
40 : Ctrl+Shift+i Toggle Infer Constraints |
3D Command Shortcuts
Shortcuts |
41 : 3A 3DARRAY / Creates a 3D matrix of objects in a rectangular or polar arrangement. |
42 : 3D0 3DORBIT/ Rotates the view in 3D space, but constrained to horizontal and vertical orbit only. |
43 : 3DW 3DWALK/ Changes the 3D view in a drawing interactively to create the appearance of walking through the model. |
44 : 3F 3DFACE/ Creates a three-sided or four-sided surface in 3D space. |
45 : 3M 3DMOVE/ In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction. |
46 : 3P 3DPOLY/ Creates a 3D polyline. |
47 : 3R 3DROTATE/ In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point. |
48 : 3S 3DSCALE/ In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects. |
Command Shortcuts -A
Shortcuts |
49 : A ARC / Creates an arc. |
50 : ADC ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns. |
51 : AA AREA / Calculates the area and perimeter of objects or of defined areas. |
52 : AL ALIGN / Aligns objects with other objects in 2D and 3D |
53 : AP APPLOAD / Load Application |
54 : AR ARRAY / Creates multiple copies of objects in a pattern. |
55 : ARR ACTRECORD / Starts the Action Recorder. |
56 : ARM ACTUSERMESSAGE / Inserts a user message into an action macro. |
57 : ARU ACTUSERINPUT / Pauses for user input in an action macro. |
58 : ARS ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file. |
59 : ATI ATTIPEDIT / Changes the textual content of an attribute within a block. |
60 : ATT ATTDEF / Redefines a block and updates associated attributes. |
61 : ATE ATTEDIT / Changes attribute information in a block. |
Command Shortcuts -B
Shortcuts |
62 : B BLOCK / Creates a block definition from selected objects. |
63 : BC BCLOSE / Closes the Block Editor. |
64 : BE BEDIT / Opens the block definition in the Block Editor. |
65 : BH HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. |
66 : BO BOUNDARY / Creates a region or a polyline from an enclosed area. |
67 : BR BREAK / Breaks the selected object between two points. |
68 : BS BSAVE / Saves the current block definition. |
69 : BVS BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block. |
Command Shortcuts -C
Shortcuts |
70 : C CIRCLE / Creates a circle. |
71 : CAM CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects. |
72 : CBAR CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object. |
73 : CH PROPERTIES / Controls properties of existing objects. |
74 : CHA CHAMFER / Bevels the edges of objects. |
75 : CHK CHECKSTANDARDS / Checks the current drawing for standards violations. |
76 : CLI COMMANDLINE / Displays the Command Line window. |
77 : COL COLOR / Sets the color for new objects. |
78 : CO COPY / Copies objects a specified distance in a specified direction. |
79 : CT CTABLESTYLE / Sets the name of the current table style |
80 : CUBE NAVVCUBE / Controls the visibility and display properties of the ViewCube tool. |
81 : CYL CYLINDER / Creates a 3D solid cylinder. |
Command Shortcuts -D
Shortcuts |
82 : D DIMSTYLE / Creates and modifies dimension styles. |
83 : DAN DIMANGULAR / Creates an angular dimension. |
84 : DAR DIMARC / Creates an arc length dimension. |
85 : JOG DIMJOGGED / Creates jogged dimensions for circles and arcs. |
86 : DBA DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension. |
87 : DBC DBCONNECT / Provides an interface to external database tables. |
88 : DCE DIMCENTER / Creates the center mark or the centerlines of circles and arcs. |
89 : DCO DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension. |
90 : DCON DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects. |
91 : DDA DIMDISASSOCIATE / Removes associativity from selected dimensions. |
92 : DDI DIMDIAMETER / Creates a diameter dimension for a circle or an arc. |
93 : DED DIMEDIT / Edits dimension text and extension lines. |
94 : DI DIST / Measures the distance and angle between two points. |
95 : DIV DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object. |
96 : DJL DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension. |
97 : DJO DIMJOGGED / Creates jogged dimensions for circles and arcs. |
98 : DL DATALINK / The Data Link dialog box is displayed. |
99 : DLU DATALINKUPDATE / Updates data to or from an established external data link. |
100 : DO DONUT / Creates a filled circle or a wide ring. |
101 : DOR DIMORDINATE / Creates ordinate dimensions. |
102 : DOV DIMOVERRIDE / Controls overrides of system variables used in selected dimensions. |
103 : DR DRAWORDER / Changes the draw order of images and other objects. |
104 : DRA DIMRADIUS / Creates a radius dimension for a circle or an arc. |
105 : DRE DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects. |
106 : DRM DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure. |
107 : DS DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties. |
108 : DT TEXT / Creates a single-line text object. |
109 : DV DVIEW / Defines parallel projection or perspective views by using a camera and target. |
110 : DX DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file |
Command Shortcuts -E
Shortcuts |
111 : E ERASE / Removes objects from a drawing. |
112 : ED DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames. |
113 : EL ELLIPSE / Creates an ellipse or an elliptical arc. |
114 : ER EXTERNALREFERENCES / Opens the External References palette. |
115 : EX EXTEND / Extends objects to meet the edges of other objects. |
116 : EXIT QUIT / Exits the program. |
117 : EXP EXPORT / Saves the objects in a drawing to a different file format. |
118 : EXT EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space. |
Command Shortcuts -F
Shortcuts |
119 : F FILLET / Rounds and fillets the edges of objects. |
120 : FI FILTER / Creates a list of requirements that an object must meet to be included in a selection set. |
121 : FSHOT FLATSHOT / Creates a 2D representation of all 3D objects based on the current view. |
Command Shortcuts -G
Shortcuts |
122 : G GROUP / Creates and manages saved sets of objects called groups. |
123 : GCON GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects. |
124 : GD GRADIENT / Fills an enclosed area or selected objects with a gradient fill. |
125 : GEO GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file. |
Command Shortcuts -H
Shortcuts |
126 : H HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. |
127 : HE HATCHEDIT / Modifies an existing hatch or fill. |
128 : HI HIDE / Regenerates a 3D wireframe model with hidden lines suppressed. |
Command Shortcuts – I
Shortcuts |
129 : I INSERT / Inserts a block or drawing into the current drawing. |
130 : IAD IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images. |
131 : IAT IMAGEATTACH / Inserts a reference to an image file. |
132 : ICL IMAGECLIP / Crops the display of a selected image to a specified boundary. |
133 : IM IMAGE / Displays the External References palette. |
134 : IMP IMPORT / Imports files of different formats into the current drawing. |
135 : IN INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions. |
136 : INF INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids. |
137 : IO INSERTOBJ / Inserts a linked or embedded object. |
Command Shortcuts – J
Shortcuts |
138 : J JOIN / Joins similar objects to form a single, unbroken object. |
Command Shortcuts – L
Shortcuts |
139 : L LINE / Creates straight line segments. |
140 : LA LAYER / Manages layers and layer properties. |
141 : LAS LAYERSTATE / Saves, restores, and manages named layer states. |
142 : LE QLEADER / Creates a leader and leader annotation. |
143 : LEN LENGTHEN / Changes the length of objects and the included angle of arcs. |
144 : LESS MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level. |
145 : LI LIST / Displays property data for selected objects. |
146 : LO LAYOUT / Creates and modifies drawing layout tabs. |
147 : LT LINETYPE / Loads, sets, and modifies linetypes. |
148 : LTS LTSCALE / Changes the scale factor of linetypes for all objects in a drawing. |
149 : LW LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units. |
Command Shortcuts – M
Shortcuts |
150 : M MOVE / Moves objects a specified distance in a specified direction. |
151 : MA MATCHPROP / Applies the properties of a selected object to other objects. |
152 : MAT MATERIALS / Shows or hides the Materials window. |
153 : ME MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object. |
154 : MEA MEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points. |
155 : MI MIRROR / Creates a mirrored copy of selected objects. |
156 : ML MLNE / Creates multiple parallel lines. |
157 : MLA MLEADERALIGN / Aligns and spaces selected multileader objects. |
158 : MLC MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader. |
159 : MLD MLEADER / Creates a multileader object. |
160 : MLE MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object. |
161 : MLS MLEADERSTYLE / Creates and modifies multileader styles. |
162 : MO PROPERTIES / Controls properties of existing objects. |
163 : MORE MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level. |
164 : MS MSPACE / Switches from paper space to a model space viewport. |
165 : MSM MARKUP / Opens the Markup Set Manager. |
166 : MT MTEXT / Creates a multiline text object. |
167 : MV MVIEW / Creates and controls layout viewports. |
Command Shortcuts – N
Shortcuts |
168 : NORTH GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file. |
169 : NSHOT NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion. |
170 : NVIEW NEWVIEW / Creates a named view with no motion. |
Command Shortcuts – O
Shortcuts |
171 : O OFFSET / Creates concentric circles, parallel lines, and parallel curves. |
172 : OP OPTIONS / Customizes the program settings. |
173 : ORBIT 3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only. |
174 : OS OSNAP / Sets running object snap modes. |
Command Shortcuts – P
Shortcuts |
175 : P PAN / Adds a parameter with grips to a dynamic block definition. |
176 : PA PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data. |
177 : PAR PARAMETERS / Controls the associative parameters used in the drawing. |
178 : PARAM BPARAMETER / Adds a parameter with grips to a dynamic block definition. |
179 : PATCH SURFPATCH / |
180 : PC POINTCLOUD / |
181 : PCATTACH POINTCLOUDATTACH / |
182 : PCINDEX POINTCLOUDINDEX / |
183 : PE PEDIT / Edits polylines and 3D polygon meshes. |
184 : PL PLINE / Creates a 2D polyline. |
185 : PO POINT / Creates a point object. |
186 : POFF HIDEPALETTES / Hides currently displayed palettes (including the command line). |
187 : POL POLYGON / Creates an equilateral closed polyline. |
188 : PON SHOWPALETTES / Restores the display of hidden palettes. |
189 : PRE PREVIEW / Displays the drawing as it will be plotted. |
190 : PRINT PLOT / Plots a drawing to a plotter, printer, or file. |
191 : PS PSPACE / Switches from a model space viewport to paper space. |
192 : PSOLID POLYSOLID / Creates a 3D wall-like polysolid. |
193 : PTW PUBLISHTOWEB / Creates HTML pages that include images of selected drawings. |
194 : PU PURGE / Removes unused items, such as block definitions and layers, from the drawing. |
195 : PYR PYRAMID / Creates a 3D solid pyramid. |
Command Shortcuts – Q
Shortcuts |
196 : QC QUICKCALC / Opens the QuickCalc calculator. |
197 : QCUI QUICKCUI / Displays the Customize User Interface Editor in a collapsed state. |
198 : QP QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images. |
199 : QVD QVDRAWING / QVLAYOUTCLOSE |
200 : QVDC QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing. |
201 : QVL QVLAYOUT / Displays preview images of model space and layouts in a drawing. |
Command Shortcuts – R
Shortcuts |
202 : R REDRAW / Refreshes the display in the current viewport. |
203 : RA REDRAWALL / Refreshes the display in all viewports. |
204 : RC RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport. |
205 : RE REGEN / Regenerates the entire drawing from the current viewport. |
206 : REA REGENALL / Regenerates the drawing and refreshes all viewports. |
207 : REC RECTANG / Creates a rectangular polyline. |
208 : REG REGION / Converts an object that encloses an area into a region object. |
209 : REN RENAME / Changes the names assigned to items such as layers and dimension styles. |
210 : REV REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis. |
211 : RO ROTATE / Rotates objects around a base point. |
212 : RP RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image. |
213 : RPR RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings. |
214 : RR RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model. |
215 : RW RENDERWIN / Displays the Render window without starting a rendering operation. |
Command Shortcuts – S
Shortcuts |
216 : S STRETCH / Stretches objects crossed by a selection window or polygon. |
217 : SC SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling. |
218 : SCR SCRIPT / Executes a sequence of commands from a script file. |
219 : SEC SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region. |
220 : SET SETVAR / Lists or changes the values of system variables. |
221 : SHA SHADEMODE / Starts the VSCURRENT command. |
222 : SL SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects. |
223 : SN SNAP / Restricts cursor movement to specified intervals. |
224 : SO SOLID / Creates solid-filled triangles and quadrilaterals. |
225 : SP SPELL / Checks spelling in a drawing. |
226 : SPL SPLINE / Creates a smooth curve that passes through or near specified points. |
227 : SPLANE SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects. |
228 : SPLAY SEQUENCEPALY / |
229 : SPLIT MESHSPLIT / Splits a mesh face into two faces. |
230 : SPE SPLINEDIT / Edits a spline or spline-fit polyline. |
231 : SSM SHEETSET / Opens the Sheet Set Manager. |
232 : ST STYLE / Creates, modifies, or specifies text styles. |
233 : STA STANDARDS / Manages the association of standards files with drawings. |
234 : SU SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction. |
Command Shortcuts – T
Shortcuts |
235 : T MTEXT / Creates a multiline text object. |
236 : TA TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet. |
237 : TB TABLE / Creates an empty table object. |
238 : TEDIT TEXTEDIT / Edits a dimensional constraint, dimension, or text object. |
239 : TH THICKNESS / |
240 : TI TILEMODE / |
241 : TO TOOLBAR / Displays, hides, and customizes toolbars. |
242 : TOL TOLERANCE / |
243 : TOR TORUS / Creates a donut-shaped 3D solid. |
244 : TP TOOLPALETTES / Opens the Tool Palettes window. |
245 : TR TRIM / Trims objects to meet the edges of other objects. |
246 : TS TABLESTYLE / Creates, modifies, or specifies table styles. |
Command Shortcuts – U
Shortcuts |
247 : UC UCSMAN / Manages defined user coordinate systems. |
248 : UN UNITS / Controls coordinate and angle display formats and precision. |
249 : UNHIDE UNISOLATEOBJECTS / |
250 : UNISOLATE UNISOLATEOBJECT / |
Command Shortcuts – V
Shortcuts |
251 : V VIEW / Saves and restores named views, camera views, layout views, and preset views. |
252 : VGO VIEWGO / Restores a named view. |
253 : VP DDVPOINT / Sets the 3D viewing direction. |
254 : VPLAY VIEWPLAY / Plays the animation associated to a named view. |
255 : VS VSCURRENT / Sets the visual style in the current viewport. |
256 : VSM VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport. |
Command Shortcuts – W
Shortcuts |
257 : W WBLOCK / Writes objects or a block to a new drawing file. |
258 : WE WEDGE / Creates a 3D solid wedge. |
259 : WHEEL NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools. |
Command Shortcuts – X
Shortcuts |
260 : X EXPLODE / Breaks a compound object into its component objects. |
261 : XA XATTACH / Inserts a DWG file as an external reference (xref). |
262 : XB XBIND / Binds one or more definitions of named objects in an xref to the current drawing. |
263 : XC XCLIP / Crops the display of a selected external reference or block reference to a specified boundary. |
264 : XL XLINE / Creates a line of infinite length. |
265 : XR XREF / Starts the EXTERNALREFERENCES command. |
Command Shortcuts – Z
Shortcuts |
266 : Z ZOOM / Increases or decreases the magnification of the view in the current viewport. |
267 : ZEBRA ANALYSISZEBRA |