Autocad Shortcuts

Manage Drawings

Shortcuts
1 : Ctrl+n
New Drawing
2 : Ctrl+s
Save drawing
3 : Ctrl+o
Open drawing
4 : Ctrl+p
Plot dialog box
5 : Ctrl+Tab/Ctrl+Shift+Tab
Switch to next / switch to previous drawing
6 : Ctrl+Page Up/Page Down
Switch to next tab / switch to previous tab in current drawing
7 : Ctrl+q
Exit
8 : Ctrl+a
Select all objects

Toggle Drawing Modes

Shortcuts
9 : F3
Toggles object snap mode
10 : F7
Toggle grid mode
11 : F8
Toggle ortho mode
12 : F9
Toggle snap mode
13 : F10
Toggle polar mode
14 : F11
Toggle object snap tracking
15 : F12
Toggle dynamic input mode

Manage Screen

Shortcuts
16 : Ctrl+0 (zero)
Clean Screen
17 : Ctrl+1
Property Palette
18 : Ctrl+2
Design Center Palette
19 : Ctrl+3
Tool Palette
20 : Ctrl+4
Sheet Set Palette
21 : Ctrl+6
DBConnect Manager
22 : Ctrl+7
Markup Set Manager Palette
23 : Ctrl+8
Quick Calc
24 : Ctrl+9
Command Line

Manage Workflow

Shortcuts
25 : Ctrl+c
Copy object
26 : Ctrl+x
Cut object
27 : Ctrl+v
Paste object
28 : Ctrl+Shift+c
Copy to clipboard with base point
29 : Ctrl+Shift+v
Paste data as block
30 : Ctrl+z
Undo last action
31 : Ctrl+y
Redo last action
32 : Ctrl+[
Cancel current command (or ctrl+\)

Toggle General Features

Shortcuts
33 : Ctrl+d
Toggle coordinate display
34 : Ctrl+g
Toggle Grid
35 : Ctrl+e
Cycle isometric planes
36 : Ctrl+f
Toggle running object snaps
37 : Ctrl+h
Toggle Pick Style
38 : Ctrl+Shift+h
Toggle Hide pallets
39 : Ctrl+i
Toggle Coords
40 : Ctrl+Shift+i
Toggle Infer Constraints

3D Command Shortcuts

Shortcuts
41 : 3A
3DARRAY / Creates a 3D matrix of objects in a rectangular or polar arrangement.
42 : 3D0
3DORBIT/ Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.
43 : 3DW
3DWALK/ Changes the 3D view in a drawing interactively to create the appearance of walking through the model.
44 : 3F
3DFACE/ Creates a three-sided or four-sided surface in 3D space.
45 : 3M
3DMOVE/ In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction.
46 : 3P
3DPOLY/ Creates a 3D polyline.
47 : 3R
3DROTATE/ In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point.
48 : 3S
3DSCALE/ In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects.

Command Shortcuts -A

Shortcuts
49 : A
ARC / Creates an arc.
50 : ADC
ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.
51 : AA
AREA / Calculates the area and perimeter of objects or of defined areas.
52 : AL
ALIGN / Aligns objects with other objects in 2D and 3D
53 : AP
APPLOAD / Load Application
54 : AR
ARRAY / Creates multiple copies of objects in a pattern.
55 : ARR
ACTRECORD / Starts the Action Recorder.
56 : ARM
ACTUSERMESSAGE / Inserts a user message into an action macro.
57 : ARU
ACTUSERINPUT / Pauses for user input in an action macro.
58 : ARS
ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file.
59 : ATI
ATTIPEDIT / Changes the textual content of an attribute within a block.
60 : ATT
ATTDEF / Redefines a block and updates associated attributes.
61 : ATE
ATTEDIT / Changes attribute information in a block.

Command Shortcuts -B

Shortcuts
62 : B
BLOCK / Creates a block definition from selected objects.
63 : BC
BCLOSE / Closes the Block Editor.
64 : BE
BEDIT / Opens the block definition in the Block Editor.
65 : BH
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
66 : BO
BOUNDARY / Creates a region or a polyline from an enclosed area.
67 : BR
BREAK / Breaks the selected object between two points.
68 : BS
BSAVE / Saves the current block definition.
69 : BVS
BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

Command Shortcuts -C

Shortcuts
70 : C
CIRCLE / Creates a circle.
71 : CAM
CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.
72 : CBAR
CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object.
73 : CH
PROPERTIES / Controls properties of existing objects.
74 : CHA
CHAMFER / Bevels the edges of objects.
75 : CHK
CHECKSTANDARDS / Checks the current drawing for standards violations.
76 : CLI
COMMANDLINE / Displays the Command Line window.
77 : COL
COLOR / Sets the color for new objects.
78 : CO
COPY / Copies objects a specified distance in a specified direction.
79 : CT
CTABLESTYLE / Sets the name of the current table style
80 : CUBE
NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.
81 : CYL
CYLINDER / Creates a 3D solid cylinder.

Command Shortcuts -D

Shortcuts
82 : D
DIMSTYLE / Creates and modifies dimension styles.
83 : DAN
DIMANGULAR / Creates an angular dimension.
84 : DAR
DIMARC / Creates an arc length dimension.
85 : JOG
DIMJOGGED / Creates jogged dimensions for circles and arcs.
86 : DBA
DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.
87 : DBC
DBCONNECT / Provides an interface to external database tables.
88 : DCE
DIMCENTER / Creates the center mark or the centerlines of circles and arcs.
89 : DCO
DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension.
90 : DCON
DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.
91 : DDA
DIMDISASSOCIATE / Removes associativity from selected dimensions.
92 : DDI
DIMDIAMETER / Creates a diameter dimension for a circle or an arc.
93 : DED
DIMEDIT / Edits dimension text and extension lines.
94 : DI
DIST / Measures the distance and angle between two points.
95 : DIV
DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.
96 : DJL
DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.
97 : DJO
DIMJOGGED / Creates jogged dimensions for circles and arcs.
98 : DL
DATALINK / The Data Link dialog box is displayed.
99 : DLU
DATALINKUPDATE / Updates data to or from an established external data link.
100 : DO
DONUT / Creates a filled circle or a wide ring.
101 : DOR
DIMORDINATE / Creates ordinate dimensions.
102 : DOV
DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.
103 : DR
DRAWORDER / Changes the draw order of images and other objects.
104 : DRA
DIMRADIUS / Creates a radius dimension for a circle or an arc.
105 : DRE
DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.
106 : DRM
DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.
107 : DS
DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties.
108 : DT
TEXT / Creates a single-line text object.
109 : DV
DVIEW / Defines parallel projection or perspective views by using a camera and target.
110 : DX
DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file

Command Shortcuts -E

Shortcuts
111 : E
ERASE / Removes objects from a drawing.
112 : ED
DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.
113 : EL
ELLIPSE / Creates an ellipse or an elliptical arc.
114 : ER
EXTERNALREFERENCES / Opens the External References palette.
115 : EX
EXTEND / Extends objects to meet the edges of other objects.
116 : EXIT
QUIT / Exits the program.
117 : EXP
EXPORT / Saves the objects in a drawing to a different file format.
118 : EXT
EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

Command Shortcuts -F

Shortcuts
119 : F
FILLET / Rounds and fillets the edges of objects.
120 : FI
FILTER / Creates a list of requirements that an object must meet to be included in a selection set.
121 : FSHOT
FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

Command Shortcuts -G

Shortcuts
122 : G
GROUP / Creates and manages saved sets of objects called groups.
123 : GCON
GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.
124 : GD
GRADIENT / Fills an enclosed area or selected objects with a gradient fill.
125 : GEO
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

Command Shortcuts -H

Shortcuts
126 : H
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
127 : HE
HATCHEDIT / Modifies an existing hatch or fill.
128 : HI
HIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

Command Shortcuts – I

Shortcuts
129 : I
INSERT / Inserts a block or drawing into the current drawing.
130 : IAD
IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.
131 : IAT
IMAGEATTACH / Inserts a reference to an image file.
132 : ICL
IMAGECLIP / Crops the display of a selected image to a specified boundary.
133 : IM
IMAGE / Displays the External References palette.
134 : IMP
IMPORT / Imports files of different formats into the current drawing.
135 : IN
INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.
136 : INF
INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.
137 : IO
INSERTOBJ / Inserts a linked or embedded object.

Command Shortcuts – J

Shortcuts
138 : J
JOIN / Joins similar objects to form a single, unbroken object.

Command Shortcuts – L

Shortcuts
139 : L
LINE / Creates straight line segments.
140 : LA
LAYER / Manages layers and layer properties.
141 : LAS
LAYERSTATE / Saves, restores, and manages named layer states.
142 : LE
QLEADER / Creates a leader and leader annotation.
143 : LEN
LENGTHEN / Changes the length of objects and the included angle of arcs.
144 : LESS
MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.
145 : LI
LIST / Displays property data for selected objects.
146 : LO
LAYOUT / Creates and modifies drawing layout tabs.
147 : LT
LINETYPE / Loads, sets, and modifies linetypes.
148 : LTS
LTSCALE / Changes the scale factor of linetypes for all objects in a drawing.
149 : LW
LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

Command Shortcuts – M

Shortcuts
150 : M
MOVE / Moves objects a specified distance in a specified direction.
151 : MA
MATCHPROP / Applies the properties of a selected object to other objects.
152 : MAT
MATERIALS / Shows or hides the Materials window.
153 : ME
MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object.
154 : MEA
MEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.
155 : MI
MIRROR / Creates a mirrored copy of selected objects.
156 : ML
MLNE / Creates multiple parallel lines.
157 : MLA
MLEADERALIGN / Aligns and spaces selected multileader objects.
158 : MLC
MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.
159 : MLD
MLEADER / Creates a multileader object.
160 : MLE
MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.
161 : MLS
MLEADERSTYLE / Creates and modifies multileader styles.
162 : MO
PROPERTIES / Controls properties of existing objects.
163 : MORE
MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.
164 : MS
MSPACE / Switches from paper space to a model space viewport.
165 : MSM
MARKUP / Opens the Markup Set Manager.
166 : MT
MTEXT / Creates a multiline text object.
167 : MV
MVIEW / Creates and controls layout viewports.

Command Shortcuts – N

Shortcuts
168 : NORTH
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.
169 : NSHOT
NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.
170 : NVIEW
NEWVIEW / Creates a named view with no motion.

Command Shortcuts – O

Shortcuts
171 : O
OFFSET / Creates concentric circles, parallel lines, and parallel curves.
172 : OP
OPTIONS / Customizes the program settings.
173 : ORBIT
3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.
174 : OS
OSNAP / Sets running object snap modes.

Command Shortcuts – P

Shortcuts
175 : P
PAN / Adds a parameter with grips to a dynamic block definition.
176 : PA
PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data.
177 : PAR
PARAMETERS / Controls the associative parameters used in the drawing.
178 : PARAM
BPARAMETER / Adds a parameter with grips to a dynamic block definition.
179 : PATCH
SURFPATCH /
180 : PC
POINTCLOUD /
181 : PCATTACH
POINTCLOUDATTACH /
182 : PCINDEX
POINTCLOUDINDEX /
183 : PE
PEDIT / Edits polylines and 3D polygon meshes.
184 : PL
PLINE / Creates a 2D polyline.
185 : PO
POINT / Creates a point object.
186 : POFF
HIDEPALETTES / Hides currently displayed palettes (including the command line).
187 : POL
POLYGON / Creates an equilateral closed polyline.
188 : PON
SHOWPALETTES / Restores the display of hidden palettes.
189 : PRE
PREVIEW / Displays the drawing as it will be plotted.
190 : PRINT
PLOT / Plots a drawing to a plotter, printer, or file.
191 : PS
PSPACE / Switches from a model space viewport to paper space.
192 : PSOLID
POLYSOLID / Creates a 3D wall-like polysolid.
193 : PTW
PUBLISHTOWEB / Creates HTML pages that include images of selected drawings.
194 : PU
PURGE / Removes unused items, such as block definitions and layers, from the drawing.
195 : PYR
PYRAMID / Creates a 3D solid pyramid.

Command Shortcuts – Q

Shortcuts
196 : QC
QUICKCALC / Opens the QuickCalc calculator.
197 : QCUI
QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.
198 : QP
QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.
199 : QVD
QVDRAWING / QVLAYOUTCLOSE
200 : QVDC
QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.
201 : QVL
QVLAYOUT / Displays preview images of model space and layouts in a drawing.

Command Shortcuts – R

Shortcuts
202 : R
REDRAW / Refreshes the display in the current viewport.
203 : RA
REDRAWALL / Refreshes the display in all viewports.
204 : RC
RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.
205 : RE
REGEN / Regenerates the entire drawing from the current viewport.
206 : REA
REGENALL / Regenerates the drawing and refreshes all viewports.
207 : REC
RECTANG / Creates a rectangular polyline.
208 : REG
REGION / Converts an object that encloses an area into a region object.
209 : REN
RENAME / Changes the names assigned to items such as layers and dimension styles.
210 : REV
REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.
211 : RO
ROTATE / Rotates objects around a base point.
212 : RP
RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.
213 : RPR
RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.
214 : RR
RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.
215 : RW
RENDERWIN / Displays the Render window without starting a rendering operation.

Command Shortcuts – S

Shortcuts
216 : S
STRETCH / Stretches objects crossed by a selection window or polygon.
217 : SC
SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.
218 : SCR
SCRIPT / Executes a sequence of commands from a script file.
219 : SEC
SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.
220 : SET
SETVAR / Lists or changes the values of system variables.
221 : SHA
SHADEMODE / Starts the VSCURRENT command.
222 : SL
SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.
223 : SN
SNAP / Restricts cursor movement to specified intervals.
224 : SO
SOLID / Creates solid-filled triangles and quadrilaterals.
225 : SP
SPELL / Checks spelling in a drawing.
226 : SPL
SPLINE / Creates a smooth curve that passes through or near specified points.
227 : SPLANE
SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.
228 : SPLAY
SEQUENCEPALY /
229 : SPLIT
MESHSPLIT / Splits a mesh face into two faces.
230 : SPE
SPLINEDIT / Edits a spline or spline-fit polyline.
231 : SSM
SHEETSET / Opens the Sheet Set Manager.
232 : ST
STYLE / Creates, modifies, or specifies text styles.
233 : STA
STANDARDS / Manages the association of standards files with drawings.
234 : SU
SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

Command Shortcuts – T

Shortcuts
235 : T
MTEXT / Creates a multiline text object.
236 : TA
TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.
237 : TB
TABLE / Creates an empty table object.
238 : TEDIT
TEXTEDIT / Edits a dimensional constraint, dimension, or text object.
239 : TH
THICKNESS /
240 : TI
TILEMODE /
241 : TO
TOOLBAR / Displays, hides, and customizes toolbars.
242 : TOL
TOLERANCE /
243 : TOR
TORUS / Creates a donut-shaped 3D solid.
244 : TP
TOOLPALETTES / Opens the Tool Palettes window.
245 : TR
TRIM / Trims objects to meet the edges of other objects.
246 : TS
TABLESTYLE / Creates, modifies, or specifies table styles.

Command Shortcuts – U

Shortcuts
247 : UC
UCSMAN / Manages defined user coordinate systems.
248 : UN
UNITS / Controls coordinate and angle display formats and precision.
249 : UNHIDE
UNISOLATEOBJECTS /
250 : UNISOLATE
UNISOLATEOBJECT /

Command Shortcuts – V

Shortcuts
251 : V
VIEW / Saves and restores named views, camera views, layout views, and preset views.
252 : VGO
VIEWGO / Restores a named view.
253 : VP
DDVPOINT / Sets the 3D viewing direction.
254 : VPLAY
VIEWPLAY / Plays the animation associated to a named view.
255 : VS
VSCURRENT / Sets the visual style in the current viewport.
256 : VSM
VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

Command Shortcuts – W

Shortcuts
257 : W
WBLOCK / Writes objects or a block to a new drawing file.
258 : WE
WEDGE / Creates a 3D solid wedge.
259 : WHEEL
NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

Command Shortcuts – X

Shortcuts
260 : X
EXPLODE / Breaks a compound object into its component objects.
261 : XA
XATTACH / Inserts a DWG file as an external reference (xref).
262 : XB
XBIND / Binds one or more definitions of named objects in an xref to the current drawing.
263 : XC
XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.
264 : XL
XLINE / Creates a line of infinite length.
265 : XR
XREF / Starts the EXTERNALREFERENCES command.

Command Shortcuts – Z

Shortcuts
266 : Z
ZOOM / Increases or decreases the magnification of the view in the current viewport.
267 : ZEBRA
ANALYSISZEBRA